SP2 carry setup
This is the standard fast-clear template. The exact third gear depends on whether you need more power, more damage, gear shatter or defensive protection.
- Tantu Totem — power/refund engine.
- The Master's Death Cart — tag-in pressure and extra power generation.
- Third slot: Heart of Darkness, The Ibistick, Claw of Horus, Astro-Harness or another power-generation option depending on the matchup.
SP1 nuke setup
- Luchador Bane + Tantu Totem + League of Assassins Adept Knives + Cloak of Destiny is a classic burst concept when stun is reliable.
- If you need utility instead of maximum burst, Claw of Horus or Enchantress can replace one damage slot.
Tank setup
- Astro-Harness — buys invulnerability windows and interrupts enemy momentum.
- Fourth World Godly Helmet/Chest Plate — strong general survivability.
- Gingold Soda or Killer Croc Companion Card — useful extra mitigation on dedicated tanks.
Gear-shatter support setup
- Claw of Horus — the core piece.
- Enchantress Companion Card — helps apply repeated gear effects after specials.
- The Master's Death Cart or a multi-hit SP1 character — useful when trying to strip multiple enemy gears quickly.
Basic-attack carry setup
- Overpowered 5-U-93-R for basic damage and sustain.
- Gauntlets of Azrael when combo-end healing is valuable.
- A crit/basic-damage or character-specific gear in the third slot.
Buy gear for a role, not because it is rare
A rare gear that does not support your carry can be less useful than a common piece that completes the build. If you are ordering gear, decide the role first: SP1, SP2, basic damage, tanking or utility. Then choose the three pieces that work together.